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File size: 910.6 MB MODO is your starting point for creative exploration. Whether you're creating addictive real-time experiences, innovative product designs, compelling advertising images, or engaging film and video content, MODO's artist-friendly tools let you iterate freely to realize your ideas' full creative potential. Modo’s production-proven, physically-based renderer offers a rare blend of speed and quality. Baking Review textures as you bake and watch them refine progressively. Sin senos si hay paraiso 2018. Modo also allows you to tweak settings and make surface changes without waiting for a final render, and it accurately bakes to Unity or Unreal standards with no extra tools required.
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Painting
MARI’s cutting-edge paint tools give you the freedom and flexibility to create truly stunning effects and detail, with the added advantage of full triplanar projection for faster scene set-up.
Being able to import custom ABR brushes from Photoshop means that you can keep the brushes you know and love, while at the same time benefiting from a fully customizable brush engine. Additional brush features include a 'healing' brush for seam removal and duplication of texture detail and a ‘slurp' brush for smearing and dragging texture.
It’s possible to simulate a vast range of reflective surfaces using MARI’s advanced spherical environment mapping. All painting and shading tools are available in 3D projection paint mode and 'flat' UV paint mode, while tiled textures with masking make it simple to quickly cover large areas on models. A UV-less workflow (PTEX) lets you adjust texture size on a per-face level, allowing for near-limitless detail.
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MARI gives you masked filters for colour correction, noise and masked blend constant color, with the added bonus of being able to preview all filters in real-time. An advanced channel masking engine supports mask painting and surface falloff and enables masking one channel to anotherAdvanced layering
The full power of a layer-based workflow along with adjustments, procedurals and advanced masking means that you can paint faster and with greater control than ever before with MARI. Procedural layers make it easy to create the look you want, seamlessly blending procedural and painted detail with the same toolkit. A powerful procedural engine is built into the heart of the layer stack, offering fluid, GPU-accelerated real-time procedural noises, patterns, projections and more.
Realistic interactive preview
With MARI, you can create normal maps on the fly from bump maps, making it simpler and easier to generate and manipulate textures. Shadow support lets you cast real-time shadows on objects from multiple light sources and provides a customisable real-time 3D shader preview for things like specular highlights, displacement preview via bump mapping and colour correction. MARI also allows you to import multiple camera moves through which to view your model.
Geometry handling
MARI handles animated geometry and animated textures with ease, making it possible to isolate, select, mask and hide geometry per patch and face. Being able to have overlapping UVs means you can re-use the same texture across 3D models in any shared UV space, as well as handling multiple objects, versions and instances, with or without baked animation.
Handling very large 3D model data sets becomes simple with MARI’s ability to scale to over 1 million polygons for a single topology or mesh. MARI can also support large textures of up to 32K x 32K pixels and thousands of textures per model across different channels, allowing for almost infinite amounts of detail.
Color management
With OpenColorIO (OCIO), the open source color management solution from Sony Picture Imageworks, you can handle color transforms and image display across multiple applications by setting up a single profile to provide consistent colors across the board. A key tool in simplifying the color management process, OCIO is suitable for both visual effects work and animated features and is specifically geared towards post-production work.
System requirements
- Operating system :Windows 7 64-bit
Minimum hardware requirements-Quad-core processor
-250GB disk space available for caching and temporary files (or a minimum of 50GB if you're working on a small project)
-At least 4GB RAM
-Display with 1680 x 1050 pixel resolution
-An NVIDIA or AMD graphics card with at least 1GB of RAM and OpenGL 3.2 Support (see ‘Tested graphics cards’ below) Please note that you need Mac OSX 10.9 or higher to run Mari on Mac with AMD cards.
*Displacement preview is currently only available on the cards and drivers that support OpenGL 4.0 or newer.
Tested graphics cards for Windows-NVIDIA GeForce GTX 480
-NVIDIA GeForce GTX 580
-NVIDIA GeForce GTX 680
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-AMD Radeon HD 7850
-AMD Radeon HD 7950
*Please download and install the latest graphics driver for your card from the NVIDIA or AMD websites. Please ensure that you are using 8.982.8.1 drivers or higher for AMD cards.
Language :English
Homepage :http://www.thefoundry.co.uk/products/mari/
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The Foundry Mari 4 Overview
MARI is a cutting-edge 3D paint tool, gives you a fluid and flexible way to paint directly onto 3D models. With the artist-friendly 3D paint tools you need to make the most of your creativity, together with the power and performance to handle even the most complex assets, MARI is the clear choice for today’s challenging VFX, animation and games productions. Able to handle millions of polygons and multiple high-resolution textures without slowing down, MARI takes care of the technical issues so you can focus your energy on using the intuitive brushes and powerful layering system to build up detail where it matters most.Featuring a real-time interactive environment that directly supports Arnold, V-Ray, Redshift and Unreal shaders, plus a fully integrated workflow with MODO for rendering and baking, MARI gives you the confidence that your textures will look the way you intended in the end result. And as you’d expect from The Foundry, MARI offers all the avenues for customization you need to make it a perfect fit in your pipeline.
Features of The Foundry Mari 4
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Paint quickly and intuitively in 3D with artist-friendly paint tools, powerful layering, adjustments, procedurals and advanced masking
Keep your creativity flowing in an interactive environment that won’t slow you down, even with the most complex assets and highest resolution textures
Work in a high-fidelity context that closely matches your target platform, with physically based BRDF shading and HDR environment lighting.
Eliminate frustrating and time-consuming multi-application workflows with integrated Arnold, V-Ray, Redshift and Unreal shaders, and MODO rendering and baking
Enjoy seamless pipeline integration with support for industry-standard formats, OpenColorIO, extensive APIs and Python scripting
Introducing the latest MARI releases
Our most recent major release, MARI® 3, delivers new avenues for pipeline integration and productivity-enhancing workflows that help 3D paint artists iterate faster, manage complexity better and produce higher quality results.
With fully integrated MODO® rendering and baking—and APIs for developers to integrate their renderer of choice—plus an exposed node graph, and support for industry-standard geometry formats and shaders, MARI 3 is the perfect fit for the most challenging VFX, animation or games production.
The Foundry Mari 4 Technical Setup Details
Software Full Name: The Foundry Mari 4
Setup File Name: The Foundry Mari 4.zip
Setup Type: Offline Installer / Full Standalone Setup
Compatibility Architecture: 64 Bit (x64)
Home Page – https://www.thefoundry.co.uk/products/mari/